Graphics & audio
- The weaker bosses are redrawn as real WW2 machines: the Maunsell sea fort, the BP-42 armoured train, a Br 52 with Kesselwagen, an Sd.Kfz.7 and Flak 88 column, the Ratte, a Sherman Crab, an XB-35 flying wing, the Me 323 (the Old Man), an Fw 200 on skis, the Akron airship, a K-blimp, an Me 163, a tandem Scorpion and a Wirbelwind.
- Every boss gets a more aggressive look: shark mouths, kill tallies, stripes, extra guns and splinter camo.
- The Oil Rig shows a wrecked damage state, and the damage overlay appears from the phase-2 break on every graphics level.
- Explosions: billowing multi-lobe fireballs with a soft smoky rim, instead of a shaded ball with a dark outline.
- Artillery Barrage no longer leaves red marker smoke. It now leaves baked Somme-style shell holes per biome that avoid trees, roads, bridges, buildings, runways, water, ice and lava, and they re-bake when trees fall.
Bug fixes
- Co-op: the guest now sees the right vehicles in the Dust Column.